File name | Rating | Statistics | Upload | Views |
---|---|---|---|---|
1bit Invaders 2.1 1bit Invaders is a 2d free roaming space shooter with a fully destructible environment and retro monochrome graphics. To.. (1 other versions available) | 5,256 views 1,339 downloads | Jan 05, 2011 Mazor | 5256 | |
24 Points 0.9 A deck of cards (without figures) is shared between the player and the Wii. At each turn, players place cards on the ta.. (1 other versions available) | None | 3,068 views 550 downloads | May 31, 2010 luke_c | 3068 |
3D Maze 0.1 Click on the link above to download this file. (0 other versions available) | None | 4,356 views 768 downloads | Apr 12, 2010 Crapautard | 4356 |
3YOG 0.1 | None | 3,344 views 595 downloads | Nov 17, 2008 GBAtemp | 3344 |
Abuse Wii 0.8.682.1 Abuse is a dark 2D side-scrolling platform game developed by Crack dot Com in 1995. It features beautiful lighting, real.. (0 other versions available) | None | 3,513 views 658 downloads | Sep 20, 2011 VatoLoco | 3513 |
Alien Puzzle Wii 0.6 An Alien Puzzle game, port of the NDS version of the same name where the goal is to get as many points as possible and g.. (0 other versions available) | None | 2,623 views 538 downloads | May 31, 2010 luke_c | 2623 |
Arcade Jigsaw 0.3 Arcade Jigsaw is a Wii homebrew jigsaw game for up to 4 players with a little twist. You only get to see a few pieces at.. (0 other versions available) | None | 2,900 views 650 downloads | Jun 14, 2009 Minox_IX | 2900 |
Ascii-Pong | None | 2,804 views 712 downloads | Nov 13, 2008 GBAtemp | 2804 |
Aspirin 1.0 Aspirin v1.0 Video: Youtube Video (0 other versions available) | None | 2,906 views 558 downloads | Nov 25, 2008 GBAtemp | 2906 |
Avoidance 1 Here is a Wii remake/port of that simple browser game I made last month. Just use the wiimote D-pad to move around the s.. (0 other versions available) | None | 2,111 views 461 downloads | May 20, 2010 luke_c | 2111 |
Beer Belly Bill 3: Grillieren! 1.0 Lunch break at the METALVOTZE HQ construction site! The weather is fine, and for some strange reason all kind of foods.. (0 other versions available) | None | 2,486 views 506 downloads | Dec 31, 2010 Urza | 2486 |
Bermuda Syndrome Wii 0.2 Bermuda Syndrome Wii is a port of the Bermuda Syndrome game engine. Bermuda Syndrome is a PC game developed by Centur.. (0 other versions available) | None | 2,707 views 358 downloads | Mar 29, 2012 VatoLoco | 2707 |
Bible Quiz 0.91 06/02/2009 Version 0.91- Added multi player mode for two, three and four players.- Improve third intro screen.- Increase.. (7 other versions available) | None | 3,308 views 784 downloads | Feb 17, 2009 GBAtemp | 3308 |
Blacks Dash 1.72 Black´s Dash by BlackWhiteEagle is a Boulder Dash Clone ..WITH A MAPEDITOR/CONVERTER(PC)!!! Up to 4 Players can pla.. (0 other versions available) | None | 2,308 views 324 downloads | Dec 01, 2011 VatoLoco | 2308 |
BlastGuy Wii 3.0 BlastGuy is a Bomberman-clone for 2-4 Players. The goal of the game is bombing the other players, so that you are the on.. (1 other versions available) | None | 2,522 views 598 downloads | May 20, 2010 luke_c | 2522 |
Blobby Volley 2 0.02 Blobby Volley is originally a freeware game for Microsoft Windows where two alien gummy bears (blobs) play against each .. (0 other versions available) | None | 3,332 views 567 downloads | Jan 27, 2011 VatoLoco | 3332 |
BoltThrower 0.70 Bolt Thrower is currently single player Space Shoot 'Em Up. Its still work in progress and updates will happen wheneve.. (8 other versions available) | None | 1,906 views 193 downloads | Jul 30, 2012 VatoLoco | 1906 |
Brickbreaker 0.3 0.3 - All of the artwork, including the icon, has been redone by Azza123 - Bricks are randomly assigned different colors.. (0 other versions available) | 7,003 views 2,081 downloads | Jan 03, 2009 GBAtemp | 7003 | |
bugiin 1.4 If you have ever played Mario Paint for the SNES, then you have probably played the Gnat Attack game (also known as Coff.. (0 other versions available) | None | 1,747 views 516 downloads | May 20, 2010 luke_c | 1747 |
Cherophobe 0.9 Cherophobe is an original FPS in which you must defend yourself against the unending assault of smiley faces. F.. (0 other versions available) | None | 1,791 views 346 downloads | May 21, 2011 VatoLoco | 1791 |
ChessUI 1 ChessUI is a multiple-engine Chess game by TheDrev for the Wii, which is still very early in its development life cycle.. (0 other versions available) | None | 1,824 views 495 downloads | Jan 23, 2011 luke_c | 1824 |
Christmas-Type Adventure Time Apart of the Drunken Coders Winter 2008 competition.QUOTE(About)This is a game about a stick-man, who, like most other s.. (0 other versions available) | None | 2,853 views 625 downloads | Jan 21, 2009 GBAtemp | 2853 |
Commander K. Wii 0.99 Commander K. Wii v0.99 (0 other versions available) | None | 4,144 views 871 downloads | Nov 14, 2008 GBAtemp | 4144 |
CorsixTH 1.01 Theme Hospital was originally released by Bullfrog in 1997. CorsixTH is an open source clone of the original game with t.. (1 other versions available) | None | 2,482 views 421 downloads | Aug 04, 2011 VatoLoco | 2482 |
CosmoRaketti 1.0 QUOTECosmoRaketti is a superb 3D space shooter. You pilot your ship (with up for four friends) along a fully 3D environm.. (0 other versions available) | None | 4,392 views 784 downloads | Nov 17, 2008 Sephi | 4392 |
Cubiic 0.1a1 Cubiic is a Rubik's cube game for the WiiFull Changelog:v 0.1a1------------------------------------------* added options.. (0 other versions available) | None | 1,894 views 537 downloads | Mar 22, 2009 Minox_IX | 1894 |
Cylinder Dodge 1.0 Cylinder Dodge is a very simple game with motion controls. You hold the wiimote sideways (like an NES controller or stee.. (0 other versions available) | None | 1,764 views 332 downloads | Jun 01, 2011 VatoLoco | 1764 |
Dance Clone 0.3 Dance Clone is exactly what it says it is. Its simply a DDR clone. (0 other versions available) | None | 2,605 views 654 downloads | May 20, 2010 luke_c | 2605 |
Deadly Cobra 1.0 Deadly Cobra is an SDL-based game similar in gameplay to the classic Nibbles or snake game. Basically the point of the .. (0 other versions available) | None | 2,889 views 323 downloads | Sep 03, 2011 VatoLoco | 2889 |
Defendguin 0.11b Defendguin is a clone of the arcade game 'Defender,' but with a Linux theme. Your mission is to defend little penguinoid.. (0 other versions available) | None | 2,125 views 545 downloads | Feb 17, 2009 GBAtemp | 2125 |
Descent 1.10 Descent for Wii. Descent was originally released by Parallax Software in 1995. It was the first game featuring a full 3.. (1 other versions available) | None | 3,259 views 476 downloads | May 22, 2011 VatoLoco | 3259 |
Desert Bus 1.04 Your objective is pretty simple: stay on the road. You can tell if you're too far over the edge by the sound of crunchin.. (2 other versions available) | None | 2,729 views 223 downloads | Nov 10, 2011 VatoLoco | 2729 |
Digger 0.2 Digger was released on PC in 1983 by Windmill software. Andrew Jenner loved it so much that he created an open source v.. (1 other versions available) | None | 1,981 views 146 downloads | Sep 02, 2012 VatoLoco | 1981 |
DopeWars Wii DopeWars for the Wii (0 other versions available) | None | 4,317 views 1,108 downloads | Oct 22, 2008 GBAtemp | 4317 |
Double Dash Wii 1.21 Double Dash Wii is a Boulder Dash Clone WITH A MAPEDITOR/CONVERTER(PC) Up to 4 Players can play this game. Gamemodes .. (0 other versions available) | None | 3,574 views 327 downloads | Oct 11, 2011 VatoLoco | 3574 |
Dungeons QUOTE(About)Dungeons is an mini RPG for the Wii with some WiiMote supports. The aim is to find all red orbs and fight th.. (0 other versions available) | None | 2,069 views 565 downloads | Nov 09, 2008 GBAtemp | 2069 |
Dungeons 0.85 | None | 2,156 views 436 downloads | Nov 16, 2008 GBAtemp | 2156 |
EDuke32 r2729 EDuke32 Wii is a Wii port of Duke Nukem 3D using EDuke32. For more information about EDuke32 and this port, see the EDuk.. (1 other versions available) | None | 2,324 views 270 downloads | Jun 04, 2012 VatoLoco | 2324 |
Endless Maze Game 0.1 The game controls are not at all complicated. The main objective is to walk the maze trying to find the final. And if yo.. (0 other versions available) | None | 1,707 views 302 downloads | May 15, 2011 VatoLoco | 1707 |
Ferretboy's Funbrew: Face Invaders Basically its a bad clone of space invaders for the Wii made using the Wii Game Studio. This is still in a very early ve.. (0 other versions available) | None | 2,053 views 389 downloads | Sep 02, 2009 Minox_IX | 2053 |
FiSSION 0.01 FiSSION is a homebrew 3D game engine being developed for the Nintendo Wii. It's goal is to allow homebrew developers the.. (0 other versions available) | None | 2,074 views 429 downloads | Feb 01, 2009 GBAtemp | 2074 |
FlyingSaucers 0.3 FlyingSaucers is a simple 2D space shooting game. (0 other versions available) | None | 1,991 views 422 downloads | Oct 24, 2009 Sarvesh50 | 1991 |
Freespace 2 Beta 2 Freespace 2 Wii is a homebrew port of the space combat simulator Freespace 2's engine. By using the data files from the .. (0 other versions available) | None | 3,024 views 478 downloads | May 18, 2009 Minox_IX | 3024 |
FridgeMagnets 0.34 Fridge Magnets is a little game that lets you move magnetic fridge letters about, bit of fun and learning for children. (1 other versions available) | None | 1,906 views 355 downloads | Oct 29, 2010 luke_c | 1906 |
GemVenture BETA GemVenture is puzzle game where you fight against a series of monsters. If you've played PuzzleQuest, you'll feel right .. (0 other versions available) | None | 1,632 views 415 downloads | Jun 06, 2009 Another World | 1632 |
Giddy 3 1.1 Giddy 3 is a great fun platform puzzle game. It was originally released in 2001 for MS-DOS.Changelog:- A couple of bug f.. (0 other versions available) | None | 2,263 views 415 downloads | Feb 15, 2009 GBAtemp | 2263 |
Goblin's Cube 1.1.0 Goblin's Cube is a Rubik's cube solving game made by Sponters. New in this update is an instructions screen.Changelog - .. (0 other versions available) | None | 2,489 views 469 downloads | Jun 14, 2009 Minox_IX | 2489 |
Gravitii 0.5 Gravitii is a puzzle game with a simple objective. All you have to do is shoot the ball at the target. The only problem .. (0 other versions available) | None | 2,058 views 253 downloads | Jun 13, 2011 VatoLoco | 2058 |
Gravity Glide 1.0 Gravity Glide is a toy that lets you play with momentum. ThatOtherPerson's Notes Im not .. (0 other versions available) | None | 1,758 views 332 downloads | Jun 07, 2010 luke_c | 1758 |
GuitarsOnFire 0.1a GuitarsOnFire is a Guitar Hero clone for the Wii that utilizes FretsOnFire compatible songs. The current alpha version s.. (0 other versions available) | None | 2,737 views 610 downloads | Jun 30, 2009 Minox_IX | 2737 |
Harmony's Nightmare 1.2 This was my original creation (and my first homebrew) which I entered in the NintendoMax competition a couple months bac.. (2 other versions available) | None | 2,302 views 165 downloads | Aug 21, 2012 Another World | 2302 |
Helium Boy 0.9 Helium Boy is a homebrew game for the Wii that is based off the Nintendo classic Balloon Fight. (0 other versions available) | None | 2,145 views 474 downloads | Feb 08, 2009 GBAtemp | 2145 |
Hero City 0.1 Oh procrastination, why must you constantly slow my progress? I started making this game ages ago but I havent been.. (0 other versions available) | None | 1,862 views 278 downloads | May 18, 2011 VatoLoco | 1862 |
Hexxagon 1.0 Hexxagon is a classic DOS board game. The object of the game is to have the majority of your colour discs on the board a.. (0 other versions available) | None | 1,465 views 336 downloads | May 19, 2009 GBAtemp | 1465 |
Horror Vacui V0.02 2009-01-13 * Added improved start-up chime * Added a game over loop * Fixed bug that allowed a player to .. (0 other versions available) | None | 1,494 views 332 downloads | Jan 14, 2009 GBAtemp | 1494 |
Hypno Blast 0.2 Hypnotise yourself with this fancy Homebrew! Try and click the balls without being hynotised! This update adds a scoring.. (0 other versions available) | None | 1,629 views 367 downloads | Sep 10, 2010 luke_c | 1629 |
JellyCar Initial Release JellyCar is a platform game where you are driving a squishy car through squishy worlds, trying to reach the exit. The ga.. (0 other versions available) | None | 1,688 views 476 downloads | May 30, 2010 luke_c | 1688 |
Jump 'n Bump 0.3 Jump N Bump is a multiplayer game for the Wii with cute bunnies and blood.Changelog: - 8 player support! - Support.. (0 other versions available) | None | 2,760 views 480 downloads | Apr 07, 2009 Minox_IX | 2760 |
Jumping Jack 10/25/10 Have you ever stopped to think about the first videogame you ever played? I know there are hundreds of people out there .. (0 other versions available) | None | 2,913 views 314 downloads | Nov 01, 2010 Another World | 2913 |
KomoPong Wii 0.9 KomoPong Wii is a futuristic-looking pong game in development by copete23.Game Description:Komopong wii is a game based .. (0 other versions available) | None | 1,951 views 525 downloads | Apr 08, 2009 Minox_IX | 1951 |
Lifemiiwii 1.01 Lifemiiwii is a 3D version of the Conway Game of life, designed by the British mathematician John Horton Conway. The .. (0 other versions available) | None | 2,534 views 268 downloads | Aug 10, 2011 VatoLoco | 2534 |
Light Cycle 3D Wii 0.1 Race your light cycle against 3 other players. Avoid other light cycles and their trails. Last person alive wins. C.. (0 other versions available) | None | 3,852 views 374 downloads | Jun 03, 2011 VatoLoco | 3852 |
Liights Out! beta4 * Fixed accidental logging, which caused the main menu to lag in beta 4 * Fixed broken-looking background image in b.. (0 other versions available) | None | 1,465 views 345 downloads | Feb 17, 2009 GBAtemp | 1465 |
MahJongg Wii 0.8 v0.8 23/02/09Download - Mahjongg Wii v0.8 * Added multiple tilesets! * Added character voices on 2 player versus m.. (2 other versions available) | 4,195 views 1,215 downloads | Feb 25, 2009 GBAtemp | 4195 | |
Matches QUOTEA game of drawing matches using console mode only (0 other versions available) | None | 1,627 views 314 downloads | Nov 17, 2008 Sephi | 1627 |
MazezaM 1.2 GBC 'The goal of the game looks simple - to pass from the left part of the level to the right, by sliding the walls and maki.. (0 other versions available) | None | 1,705 views 374 downloads | Jan 24, 2009 Another World | 1705 |
Minesweeper Wii 1.3 * Now saves scores, makes it much more worth playing IMO. * Will try to update menu screens and encrypt the save fil.. (1 other versions available) | None | 1,891 views 525 downloads | Dec 11, 2008 GBAtemp | 1891 |
Missile Command 0.6a Missile Command Wii v0.6a (0 other versions available) | None | 2,160 views 516 downloads | Oct 29, 2008 GBAtemp | 2160 |
Mr. Sitwell in Turbo WC Magical Adventure 1.2 Short description : Mr. Sitwell was your everyday middle-aged office-working guy, he had an uneventful and kinda boring .. (1 other versions available) | None | 3,088 views 293 downloads | Jun 06, 2011 VatoLoco | 3088 |
MyLittleBall 1.0.1 v1.0.1Date Released: 06/03/09 * 2 player mode! Features: o Starts automatically when 'B' is pressed in gamep.. (2 other versions available) | None | 1,815 views 390 downloads | Mar 07, 2009 GBAtemp | 1815 |
Nanomech 0.5 INSTALLATION: Once both parts have been downloaded, second part here https://filetrip.net/f11586-Nanomech-level-kit-0-5.h.. (0 other versions available) | None | 2,201 views 390 downloads | May 31, 2010 luke_c | 2201 |
Nanomech level kit 0.5 See https://filetrip.net/f11585-Nanomech-0-5.html for installation instructions. Extract this to Nanomechas:/ (0 other versions available) | None | 2,020 views 385 downloads | May 31, 2010 luke_c | 2020 |
New Asteroids 2.0 Newo Asteroids is a game made in the style of classic Asteroids. In 2064 on a Wednesday, aliens disturb the asteroid bel.. (0 other versions available) | None | 1,417 views 114 downloads | Jul 09, 2013 Another World | 1417 |
Newo Asteroids 2.2 Newo Asteroids is a game made in the style of classic Asteroids. In 2064 on a Wednesday, aliens disturb the asteroid bel.. (1 other versions available) | None | 1,856 views 201 downloads | Jul 14, 2013 VatoLoco | 1856 |
Newo Defence 1.0 The game is almost like missile command but in space and planets. You score increases by shooting the red circles. You.. (0 other versions available) | None | 1,560 views 207 downloads | Aug 21, 2013 Another World | 1560 |
Newo runner 1.1 Newo Runner is a endless runner game. Jump to avoid obstacles and reach the end of the level. Features: Endless r.. (0 other versions available) | None | 1,815 views 142 downloads | Jun 06, 2012 VatoLoco | 1815 |
Newo Shooter 2.0 Newo Shooter is a rail shooter in a third-person and first-person 3D perspective. The player must navigate his spacecraf.. (5 other versions available) | None | 2,264 views 333 downloads | Sep 03, 2011 VatoLoco | 2264 |
NewoPuzzle 1.0 Match 3 falling blocks of same colour to get points in this puzzle game (0 other versions available) | 2,036 views 315 downloads | Jun 02, 2011 VatoLoco | 2036 | |
NOWELL Apart of the Drunken Coders Winter 2008 competition.QUOTE(About)Description:'This night will be the last for the gramps.. (0 other versions available) | None | 1,206 views 313 downloads | Jan 21, 2009 GBAtemp | 1206 |
Nowell 1.01 CHANGELOG1.01 : fix a bug with bullet rotation1.00 : first release for drunken coder competition (0 other versions available) | None | 1,497 views 292 downloads | Jan 26, 2009 GBAtemp | 1497 |
Nowhere 0.9 What would happen if you woke up in an unfamiliar place with no one around you and not knowing who you are? In Nowhere .. (0 other versions available) | None | 2,135 views 271 downloads | Sep 11, 2011 VatoLoco | 2135 |
OpenBOR 3.0.2818 This is an official port of the OpenBOR (aka Beats of Rage) beat em up game engine to the Wii by SX and Plombo. (1 other versions available) | None | 4,643 views 569 downloads | Jun 07, 2010 luke_c | 4643 |
OpenTTD 1.3.2 OpenTTD is an open source reimplementation of the Microprose game 'Transport Tycoon Deluxe'. As president of a start-up .. (4 other versions available) | None | 1,883 views 129 downloads | Jul 29, 2013 Extrems | 1883 |
Pacline 1.1 In Pacline your main goal is to avoid the enemies and eat the dots. Through the latest update you now have 3 lives and s.. (0 other versions available) | None | 1,645 views 363 downloads | Jun 28, 2009 Minox_IX | 1645 |
Paintown 3.5.0 Paintown is a free 2-d fighting game. If you are looking for a side-scrolling, action packed game like you used to play.. (0 other versions available) | None | 4,475 views 794 downloads | Oct 25, 2011 VatoLoco | 4475 |
Paradroid 0.6 An update for te Wi homebrew port of the C64 game Paradroid which fixes the problem that some users encountered in earli.. (1 other versions available) | None | 1,615 views 292 downloads | Jun 28, 2009 Minox_IX | 1615 |
Paradroid Wii 0.4 * 12/4 - v0.4 Released! o I believe the final major crash bug has been fixed o No longer alpha! Ready .. (0 other versions available) | 3,206 views 563 downloads | Dec 06, 2008 GBAtemp | 3206 | |
PieChart 0.8 PieChart is a remake of Pacman for the Nintendo Wii by Dude2kx (2 other versions available) | None | 2,061 views 328 downloads | Jan 25, 2011 VatoLoco | 2061 |
Piero's Wiicross 0.2 Santa Edition Apart of the Drunken Coders Winter 2008 competition.QUOTE(About)Piero's Wiicross is a picture logic puzzles in which cel.. (1 other versions available) | None | 2,200 views 386 downloads | Jan 21, 2009 GBAtemp | 2200 |
Piipe Paniic Neo Compo 2012 Thanks Dr. Neo This is my entry for this year's compo. I hope you like my game that I've spent weeks. It is a game w.. (0 other versions available) | None | 1,130 views 106 downloads | Aug 21, 2012 Another World | 1130 |
Piirates 05/31/11 Short Description: Piirates is a game where you control a ship, in the arcade mode, you must navigate through the levels.. (0 other versions available) | None | 1,888 views 245 downloads | Jun 02, 2011 VatoLoco | 1888 |
Pingus 0.7.6 Pingus is a port of Pingus, a free, open source computer game inspired by Lemmings and created by Ingo Ruhnke. It featur.. (0 other versions available) | None | 1,747 views 186 downloads | May 09, 2012 VatoLoco | 1747 |
PixelMerge 1.0.1 PixelMerge is a clone of the simple yet addictive Flood-it game. Fill the whole board with the same color within the max.. (1 other versions available) | None | 1,960 views 312 downloads | May 22, 2010 luke_c | 1960 |
PixelPlot Initial Release For the survival of the Pixel Kingdom you must help find the Pixel King's favorite food, PixOls. Explore levels in searc.. (0 other versions available) | None | 1,399 views 300 downloads | May 30, 2010 luke_c | 1399 |
Point and no Click 0.4 Guide the orange square into the green square and help the block find his way home, be careful not to touch the walls! (0 other versions available) | None | 1,852 views 331 downloads | Jun 12, 2010 luke_c | 1852 |
Pokemon Battle 0.1 Click on the link above to download this file. (0 other versions available) | None | 4,555 views 931 downloads | May 20, 2010 luke_c | 4555 |
Pong2 | None | 1,811 views 390 downloads | Oct 22, 2008 GBAtemp | 1811 |
Pong2 .98 17/02/2009 Version 0.98- It took a long time but now pong2 support multi player mode.- Added extra menu option to select.. (6 other versions available) | None | 2,052 views 485 downloads | Feb 19, 2009 GBAtemp | 2052 |
Portii 1.0.0 | None | 1,660 views 321 downloads | Nov 16, 2008 GBAtemp | 1660 |
POWDER 116-1 About POWDER To understand POWDER, you should first understand roguelikes. 'Roguelike' is a term applied to a wide va.. (2 other versions available) | None | 1,620 views 191 downloads | Oct 14, 2011 VatoLoco | 1620 |
Project M Demo1 Project M is a community-made mod of Brawl inspired by Super Smash Bros. Melee's gameplay designed to add rich, technica.. (0 other versions available) | None | 3,532 views 467 downloads | Feb 08, 2011 Rydian | 3532 |
Project M Demov1 (SD ready files for USB) 1.0 This is my personal set of Project M files to be used for Brawl. This mod is AWESOME, but they removed the 'Homebrew .. (0 other versions available) | None | 6,144 views 1,311 downloads | Apr 23, 2011 Schlupi | 6144 |
Project Panic 5/31/11 Small description : Project Panic is a run & gun game, you have to defend your planet of an alien invasion. (0 other versions available) | None | 1,446 views 197 downloads | May 31, 2011 Another World | 1446 |
Puzsion 1.0 RC1 After finding the cause to the FNT load bug, today I'm pleased to finally release Puzsion RC1 for Wii. I'm calling this.. (0 other versions available) | None | 1,993 views 256 downloads | Feb 26, 2011 VatoLoco | 1993 |
Quake Rev PAK 4 Quake Rev PAK is a collection of gaming engines, related to the Quake series of games by id Software, modified to run on.. (3 other versions available) | None | 2,228 views 278 downloads | May 20, 2012 VatoLoco | 2228 |
QuakeGX 0.05 QuakeGX is a port of the Quake game engine for the Wii. (4 other versions available) | None | 2,480 views 517 downloads | May 30, 2010 Minox_IX | 2480 |
RaveWild 0.2 RaveWild is a mix between a top-down shooter, a tower defense game (kinda), and a real-time strategy. You create three d.. (1 other versions available) | None | 2,199 views 324 downloads | May 30, 2010 Minox_IX | 2199 |
Raw 0.90 | None | 1,910 views 328 downloads | Nov 24, 2008 GBAtemp | 1910 |
RedSquare 1.0 RedSquare is an classic 2D action game. Click and hold the red square. Now, move it so that you neither touch the walls .. (9 other versions available) | None | 2,162 views 273 downloads | Mar 25, 2011 VatoLoco | 2162 |
REminiscence 0.90 v0.90 08/11/23Download - REminiscence090.rar * Sound is much better, ..not perfect yet.. v0.83 08/11/19Download - R.. (0 other versions available) | None | 1,784 views 392 downloads | Nov 24, 2008 GBAtemp | 1784 |
Reversmii 1.0 Play the counter-flipping board game with your Miis in a Wii implementation of Othello. This was supposed to have more .. (2 other versions available) | None | 2,237 views 309 downloads | Aug 27, 2011 VatoLoco | 2237 |
Rick Dangerous Wii Port of the classic game (0 other versions available) | None | 2,341 views 699 downloads | Oct 30, 2008 GBAtemp | 2341 |
RockBlueMet RC3 RockBlueMet is a TicTacToe variation game, with Rockman style and graphics, it's purely fan-made and no money is made fr.. (0 other versions available) | None | 1,580 views 221 downloads | Mar 07, 2011 VatoLoco | 1580 |
Roxoptr2 0.2 Roxoptr2 is a simple game in which you pilot a little helicopter around things. Level data is loaded from SD card (contr.. (0 other versions available) | None | 1,681 views 300 downloads | May 20, 2010 luke_c | 1681 |
Sand Traps 2.3 Uffe Flarup offers version 2.3 of its puzzle game 'Sand Traps', in which you must save as much sand as possible by guidi.. (0 other versions available) | None | 1,383 views 406 downloads | May 20, 2010 luke_c | 1383 |
Scape 0.5.2 adventure game / puzzle 'SCAPE', where you play as a doll that wants to reach the sun, you must resolve several levels t.. (4 other versions available) | None | 1,778 views 335 downloads | Jun 13, 2010 luke_c | 1778 |
SDL Space Invaders 1.0 Space Invaders clone for the Wii. (0 other versions available) | None | 1,126 views 1,092 downloads | Dec 21, 2008 Minox_IX | 1126 |
SDL Space Invaders Wii 1.0 SDL Space Invaders Wii v1.0 (0 other versions available) | None | 1,021 views 1,017 downloads | Dec 21, 2008 GBAtemp | 1021 |
Shiny Red Tank Old-school platform game for the Nintendo Wii.QUOTE(Changelog)* Minor physics tweaks* Implemented 2nd player. (0 other versions available) | None | 1,246 views 285 downloads | Mar 18, 2009 GBAtemp | 1246 |
Simon for Nintendo Wii Simon for Nintendo Wii---------------------------------Everyones favourite memory game makes it to the Nintendo Wii.Auth.. (0 other versions available) | None | 2,333 views 522 downloads | Jun 07, 2008 GBAtemp | 2333 |
Skipp and Friends: Unexpected Journey The object of the game is to move all three characters to the EXIT in each level. Each player has 2 limited special abil.. (0 other versions available) | None | 1,605 views 315 downloads | Jun 08, 2009 Another World | 1605 |
Smashing! 2.0 | None | 606 views 37 downloads | Sep 17, 2018 IlludiumQ | 606 |
Snake 0.4 QUOTE(Changelog)Added PausebuttonAdded wiibrew.org splash to gameover screenReleased source (0 other versions available) | None | 1,798 views 359 downloads | Mar 28, 2008 GBAtemp | 1798 |
Snake on Wii | 3,043 views 828 downloads | Mar 25, 2008 GBAtemp | 3043 | |
Space Shooter Wii 0.3 Space Shooter Wii v0.3 (0 other versions available) | None | 2,074 views 447 downloads | Dec 12, 2008 GBAtemp | 2074 |
SpaceBubble 0.40 26/01/2008 Version 0.40- Show score of selected bubbles on screen.- The 40 highest global scores are showed.- Reposition.. (0 other versions available) | None | 1,664 views 330 downloads | Jan 27, 2009 GBAtemp | 1664 |
SpaceBubble 0.50 28/01/2009 Version 0.50- Hotfix: Prevent crash if IR pointer is going out of the screen.- Adjusted effect and music defa.. (0 other versions available) | None | 1,538 views 318 downloads | Jan 29, 2009 GBAtemp | 1538 |
SpaceBubble 0.60 05/02/2009 Version 0.60- Added two, three and four multi player mode.- Add level seven with more bonus points to earn.- .. (0 other versions available) | None | 1,408 views 277 downloads | Feb 08, 2009 GBAtemp | 1408 |
SpaceBubble 0.98 SpaceBubble is a classic board puzzle game based bubble breaker. Select multiple bubbles with the same color and destroy.. (1 other versions available) | None | 2,005 views 336 downloads | Mar 25, 2011 VatoLoco | 2005 |
SpaceBubble v0.31 SpaceBubble is a board game for the Nintendo Wii.SpaceBubble is a classic board puzzle game based on bubble breaker. Sel.. (0 other versions available) | None | 1,447 views 328 downloads | Jan 26, 2009 GBAtemp | 1447 |
Spaceship Omega 5/31/11 Spaceship Omega is my attempt to do a StarFox-like I didn't have much time to work on it, but it works and looks OK. .. (0 other versions available) | None | 1,689 views 258 downloads | Jun 01, 2011 Another World | 1689 |
Splatter Castle Added in v.20090225 * Various tweaks. * Improved player collision with blocks. * New Enemies: o Will-O.. (0 other versions available) | None | 1,312 views 304 downloads | Feb 26, 2009 GBAtemp | 1312 |
Splatter Castle v20090127 * Backdash (press B) * Increased the size of the player and some monsters (*1.25) This will allow more detail at som.. (0 other versions available) | None | 1,324 views 315 downloads | Jan 29, 2009 GBAtemp | 1324 |
SRB2Wii 2.0.0 RC4 Welcome to SRB2Wii. What is SRB2Wii, you may ask? Its a port of our amazing fangame, Sonic Robo Blast 2, to Nintendo'.. (0 other versions available) | 5,415 views 619 downloads | Nov 30, 2010 Another World | 5415 | |
StillAlive Wii 1.0 Still Alive is a puzzle game inspired by the flash version of Portal, itself inspired game Portal by Valve. You must ca.. (0 other versions available) | None | 2,369 views 446 downloads | Oct 21, 2009 DsHacker14 | 2369 |
Stppwii 0.3 Stppwii is a port of Simon Tatham's Portable Puzzle collection to the Wii. You will need a Wiimote and either a Classic .. (0 other versions available) | None | 1,587 views 264 downloads | Oct 11, 2010 luke_c | 1587 |
Super Pixel Jumper 1.0 Arcade game where you have to avoid bright blocks of your color. Project originally performed on the handheld console GP.. (0 other versions available) | None | 1,406 views 308 downloads | May 20, 2010 luke_c | 1406 |
Super Star Shooter Tech Demo Super Star Shooter Tech Demo (0 other versions available) | None | 1,482 views 343 downloads | Dec 01, 2008 GBAtemp | 1482 |
Supersonic Wii Winter Supersonic Wii is a rhythm music game for the Wii, in which you have to press the correct buttons in tune to the music, .. (0 other versions available) | None | 2,267 views 650 downloads | Jan 21, 2009 GBAtemp | 2267 |
Supersonic Wii: Winter Edition Apart of the Drunken Coders Winter competition 2008.QUOTE(About)'Supersonic Wii is a music rhythm game where the player .. (0 other versions available) | None | 2,172 views 530 downloads | Jan 21, 2009 GBAtemp | 2172 |
SuperTux 1.2 A fully functioning port of SuperTux to the Wii, this update includes USB support, fixes saves and much more. (1 other versions available) | None | 2,622 views 389 downloads | Nov 24, 2010 Another World | 2622 |
SwingBall 1.0 FINAL ThatOtherPerson produces 'SwingBall' a platform game designed for the Nintendomax Wii Dev Competition 2010. (2 other versions available) | None | 1,784 views 388 downloads | May 30, 2010 luke_c | 1784 |
SwingBall 2 0.3 Here is the v0.3 release of Swingball 2. Unlike its predecessor it is available not only for Wii but also for PS3 (with .. (0 other versions available) | None | 1,652 views 352 downloads | Nov 06, 2011 VatoLoco | 1652 |
SYASokoban Wii SYASokoban Wii is a initial port of David Joffe's SYASokoban game. Still Yet Another Sokoban is an implementation of the.. (0 other versions available) | None | 1,198 views 306 downloads | Feb 01, 2009 GBAtemp | 1198 |
Syobon Action Wii 0.1 Syobon action Wii, is a 2D Japanese freeware video game notoriously known as a parody of the Nintendo classic game Super.. (0 other versions available) | None | 1,798 views 189 downloads | Jun 03, 2012 The Catboy | 1798 |
The Other Pong 1.0 ThatOtherDev offers a first draft of 'That Other Pong, a pong like a player for the Wii. (0 other versions available) | None | 1,655 views 358 downloads | May 20, 2010 luke_c | 1655 |
The Prophecy Dark Half DEMO 2 Ladies and Gentlemen your wait is over. 'The Prophecy Dark Half' is here! How to set up the Wii version: You.. (1 other versions available) | None | 2,360 views 319 downloads | Feb 17, 2011 VatoLoco | 2360 |
The Ur-Quan Masters r3185 The Ur-Quan Masters is a port of the game Star Control 2, using the SDL. The original team released the source code to t.. (0 other versions available) | None | 1,361 views 363 downloads | May 20, 2010 luke_c | 1361 |
ThemeShooterTk 0.07 ThemeShooterTk is a cross-platform, Python based clone of ThemeShooter made by HoKaze. It can be run on Windows, Lin.. (0 other versions available) | None | 1,628 views 340 downloads | Nov 16, 2010 Another World | 1628 |
They Do Not Die 1.0 Fun Zombie Killing Game for the Wii by ThatOtherPerson. (3 other versions available) | None | 2,009 views 338 downloads | Aug 19, 2011 VatoLoco | 2009 |
Tic-Tac XO FINAL This is the first game for the Nintendo Entertainment System that I have finished 100%. It's basically a game of tic-tac.. (0 other versions available) | None | 1,328 views 285 downloads | Jun 12, 2009 Another World | 1328 |
Tick Tock Boat Race 1.0 A time based racing game. (0 other versions available) | None | 1,830 views 303 downloads | Mar 31, 2011 VatoLoco | 1830 |
Tick Tock Car Race 1.0 Here is the long overdue Wii port of my game Tick Tock Car Race. For anyone unfamiliar with it Tick Tock Car Race is a t.. (0 other versions available) | None | 1,696 views 251 downloads | Feb 19, 2011 VatoLoco | 1696 |
Tick Tock Tank fight 1.0 Its not quite a sequel but I suppose it is in a way a successor to Tick Tock Car Race. It certainly borrows a lot from i.. (0 other versions available) | None | 1,845 views 250 downloads | Feb 27, 2011 VatoLoco | 1845 |
Tick Tock Zombie Shooter 1.0 Here is another time based game. In this one you need to kill 1000 zombies as quickly as possible. It plays a lot lik.. (0 other versions available) | None | 2,110 views 288 downloads | Apr 05, 2011 VatoLoco | 2110 |
Toy Wars Wii 0.7 Toy Wars is a game in which you take the role of a group of toys which fight in a house. It's heavily inspired on Toy Co.. (1 other versions available) | None | 2,712 views 289 downloads | Aug 25, 2011 VatoLoco | 2712 |
Trojan Wii 1.1 Trojan Wii is a port of the LCD game Trojan. (1 other versions available) | None | 1,729 views 398 downloads | Oct 20, 2009 Minox_IX | 1729 |
UFO Racer 0.2 Test demo of ThatOtherDev's UFO racing game for the Wii. (1 other versions available) | None | 1,866 views 385 downloads | Jun 14, 2010 luke_c | 1866 |
Vigoroth le livreur 1.21 Vigoroth the driver will be a set of mini-game (4 to be exact) where you need help Vigoroth to achieve these deliveries.. (1 other versions available) | None | 2,180 views 286 downloads | Feb 27, 2011 VatoLoco | 2180 |
Wii Breakout JSLemming has ported the old school classic Breakout to the Wii, under the name 'Wii Breakout'. The author has stated th.. (0 other versions available) | None | 2,013 views 576 downloads | Sep 13, 2008 GBAtemp | 2013 |
Wii Casino 3.1 Wii Casino is a Casino game complete with blackjack and craps for the Wii. More games are in the works. This is an updat.. (0 other versions available) | None | 2,227 views 265 downloads | Mar 14, 2012 VatoLoco | 2227 |
Wii Pong2 0.6 23/10/2008 Version 0.6 Fixed two bugs in result screen Improved game images Replaced two music tracks Made source code a.. (0 other versions available) | None | 1,908 views 416 downloads | Oct 25, 2008 Another World | 1908 |
Wii Quizz 2.1 Wii Quizz is a homebrew quiz application for the Wii. New in this version is several bugfixes and small improvements.Cha.. (0 other versions available) | None | 1,648 views 404 downloads | Mar 21, 2009 Minox_IX | 1648 |
Wii Shooting Gallery 1.9 Wii Shooting Gallery is a compilation of eight different shooting games for the Wii.Changelog: - Hogan Hard is old Very.. (1 other versions available) | None | 3,110 views 758 downloads | Apr 07, 2009 Minox_IX | 3110 |
Wii TowerDefense 0.98 TowerDefense is a classic 2D action game. Protect your base with all kinds of defense systems and kill all the waves of .. (0 other versions available) | None | 2,196 views 452 downloads | Mar 18, 2011 VatoLoco | 2196 |
Wii-Tac-Toe 0.4 Wii-Tac-Toe is a simply Tic-Tac-Toe game for the Wii by crayon. The game supports two player or single player vs. the CP.. (2 other versions available) | None | 2,236 views 538 downloads | Jan 07, 2009 GBAtemp | 2236 |
WiiBreaker 0.5 0.5 - Ball now moves in 12 directions instead of 4 - 3 distinct modes (Brickbreaker, WiiBreaker, Level Editor) - A littl.. (1 other versions available) | None | 2,067 views 484 downloads | Feb 05, 2009 GBAtemp | 2067 |
Wiicross 0.1 | None | 1,676 views 377 downloads | Dec 03, 2008 GBAtemp | 1676 |
WiiDoom 0.4.2 WiiDoom is a Wii port of the open source Doom game engine PrBoom. (7 other versions available) | None | 4,912 views 1,218 downloads | Nov 21, 2008 GBAtemp | 4912 |
Wiiero | None | 1,360 views 341 downloads | Oct 19, 2008 GBAtemp | 1360 |
Wiiero v 1.0 Wiiero is a Liero clone specially developed for Wii.Liero is a free computer game for DOS. It was created by the Finnish.. (0 other versions available) | None | 1,910 views 334 downloads | Oct 12, 2008 GBAtemp | 1910 |
Wiilander 3 | None | 1,617 views 362 downloads | Jan 16, 2009 GBAtemp | 1617 |
Wiilander 0.59 Wiilander is a Lunar Lander clone for the Wii which uses motion controls instead of using buttons. The goal of Wiilander.. (1 other versions available) | None | 1,664 views 333 downloads | Apr 23, 2009 Minox_IX | 1664 |
WiiSPACE 1.0 'WiiSPACE is an original retro-themed spaceship shoot-'em-up supporting up to 4 simultaneous players for co-operative pl.. (0 other versions available) | None | 1,791 views 388 downloads | Jun 28, 2009 Minox_IX | 1791 |
Wiitriis 1.01 Wiitriis is a port of the block puzzle game originally designed by Alexey Pajitnov, only this one is for (4 players). Wh.. (1 other versions available) | None | 2,700 views 408 downloads | Aug 07, 2011 VatoLoco | 2700 |
Winterman Apart of the Drunken Coders Winter 2008 competition.QUOTE(About)Bomberman, with a wintery touch and special features. (0 other versions available) | None | 1,588 views 441 downloads | Jan 21, 2009 GBAtemp | 1588 |
Wolfenstein 3D Wii 1.2a About the release (version 1.2a) * Added Gamecube controller and wiimote + nunchuk interfaces to the game * Rewrot.. (0 other versions available) | None | 4,997 views 1,335 downloads | May 19, 2009 GBAtemp | 4997 |
Yahtzwii 3.0 Just simply Yahtzee, for the Wii. Features lovely new graphics. (3 other versions available) | None | 2,216 views 500 downloads | Jun 11, 2010 luke_c | 2216 |
Homebrew is a term frequently applied to video games or other software produced by consumers to target proprietary hardware platforms (usually with hardware restrictions) that are not typically user-programmable or that use proprietary storage methods. This can include games developed with official development kits, such as Net Yaroze, Linux for PlayStation 2 or Microsoft XNA.[1] A game written by a non-professional developer for a system intended to be consumer-programmable, like the Commodore 64, is simply called hobbyist (rather than homebrew).
Along with the Dreamcast, Game Boy Advance, and PlayStation Portable, the most frequently used platforms for homebrew development are older generations of consoles, among them the Atari 2600 and Nintendo Entertainment System (NES). The relative simplicity of older systems enables an individual or small group to develop acceptable games in a reasonable time frame.
All major sixth generation consoles enjoy some use by homebrew developers, but less so than earlier generations. This is mostly the case because software production requires more resources, accurate emulators do not exist yet, and the consoles themselves often employ rather complex systems to prevent the execution of unauthorized code. Homebrew developers must often exploit loopholes to enable their software to run.
Homebrewing is not only limited to games; there are numerous demos that have been released for most systems with a homebrew scene.
- 2First through fourth generation consoles
- 3Fifth-generation consoles
- 4Sixth-generation consoles
- 5Seventh-generation consoles
- 6Eighth-generation consoles
Development[edit]
Homebrew games for older systems are typically developed using emulators for convenience since testing them requires no extra hardware on the part of the programmer. Development for newer systems typically involves actual hardware given the lack of accurate emulators. Efforts have been made to use actual console hardware for many older systems, though. Atari 2600 homebrew developers use various methods, for example, burning an EEPROM to plug into a custom cartridge board or audio transfer via the Starpath Supercharger. Game Boy Advance homebrew developers have several ways to use GBA flash cartridges in this regard.
First through fourth generation consoles[edit]
Magnavox Odyssey[edit]
In 2009, Odball became the first game for the Magnavox Odyssey since 1973. It was produced by Robert Vinciguerra[2] who has since written several other Odyssey games. On July 11, 2011, Dodgeball was published by Chris Read.[3]
Fairchild Channel F[edit]
A handful of homebrew games have been programmed for the Fairchild Channel F, the first console to use ROM cartridges. The first known release is Sean Riddle's Lights Out which included instructions on how to modify the SABA#20 Chess game into a Multi-Cartridge.[4] There is also a version of Tetris and in 2008 'Videocart 27: Pac-Man' became the first full production homebrew for the Channel F.
Atari 2600[edit]
The Atari 2600, released in 1977, is a popular[vague] platform for homebrew projects. Games created for the Atari 2600 can be executed using either an emulator or directly when copied onto a blank cartridge making use of either a PROM or EPROM chip. Unlike later systems, the console does not require a modchip. Although there is one high-level compiler available, batari Basic, most development for the Atari 2600 is still done in 6502assembly language. Combined with the extremely limited resources of the 2600, it is a difficult system to develop for, and some games are programmed simply for the technical challenge.[5]
NES[edit]
Several compilers are available for the Nintendo Entertainment System, but like the Atari 2600, most development directly applies assembly language. One impediment to NES homebrew development is the relative difficulty involved with producing physical cartridges, although third-party flash carts do exist, making homebrew possible on original NES hardware.[6] Several varieties of custom processors are used within NES cartridges to expand system capabilities; most are difficult to replicate except by scavenging old cartridges. The hardware lockout mechanism of the NES further complicates the construction of usable physical cartridges. However, the NES-101 removed the 10NES lockout chip so any game, whether homebrew, unlicensed, or another region of an official game, can be played.[citation needed] The 10NES chip can eventually be permanently disabled by performing a minor change to the hardware.
Genesis and Master System[edit]
Both the Sega Genesis/Mega Drive and Sega Master System benefit from limited homebrew development, as there is no physical lockout mechanism, thereby easing the operation of software on these platforms. Homebrew efforts for the Genesis have grown, as there are now several full games scheduled[when?] for release in physical form, such as Rick Dangerous 1 & 2 and a port of Teenage Queen. Pier Solar and the Great Architects, Sacred Line Genesis, Coffee Crisis and Frog Feast for the Genesis and Mighty Mighty Missile for the Sega Mega-CD are examples of homebrew games already released for Sega consoles.
The 2018 game Tanglewood was developed using original Mega Drive development hardware.[7]
Neo-Geo MVS, Neo-Geo AES, and Neo-Geo CD[edit]
The Neo-Geo Home Cart and Arcade Systems can be tough candidates for homebrew development. Neo-Geo AES and MVS cartridges have two separate boards: one for video, and one for sound. If programming a cartridge for the system were to occur, it would involve replacing the old ROM chips with your newly programmed ones as the cartridges are in a sense, Arcade boards. NGDevTeam who have released Fast Striker and Gunlord found a workaround with this. What they did was print out their own board, and soldered their own ROM chips into them; this, however, can cause the Universe Bios logo to look corrupted if a custom bios were to be programmed. Programming for the Neo-Geo CD, however is easier than programming for cartridges. The CDs themselves can actually contain both sound and video respectively. Depending on the Megabit count for a game program, load times will vary. A CD game with low Megabit counts will load only one time; whereas a CD game with higher megabit counts could load in between scenes, or rounds. There are now some full games scheduled[when?] for release in physical form, such as Neo Xyx.[citation needed][8]
Programmer of the Neo-Geo Universe Bios, Razoola is currently[when?] working on a 'Skeleton Game Driver' that supports two players. This ROM is meant to remedy the corrupted Universe Bios Screens, as well as work with an unmodified/stock Neo-Geo Multi-Video System (MVS), or Advanced Entertainment System (AES) [9]
Gameboy[edit]
The Gameboy Homebrew scene started in the mid 90s around 1995 when Marat Fayzullin released the Gameboy emulator Virtual Gameboy(VGB)The release of Pokémon Red and Blue in 1998 is one of the big reasons why the Gameboy has a successful homebrew community in 2019 many years after it became obsolete in 2001 with the release of the Gameboy Advance and its discontinuation in 2003. Gameboy Pokémon game Romhacker's have many tools available to help aid them. One of the best sites one can go to for learning how to hack the 1st and 2nd Generation Pokémon games is Skeetendo. The most well known Pokémon hacks for the Gameboy are Pokémon Brown by Koolboyman and Pokémon Grape.
Bung Enterprises Ltd made a lot of homebrewed Gameboy games on the internet.
SNES[edit]
After its discontinuation of games in 1998, and production in 1999, homebrew ROM images were created, despite the various security measures to prevent unauthorized code running on the machine.
Eventually[when?] the homebrew community figured out how games ran on the SNES hardware and were able to bypass its security mechanisms. Companies such as BUNG released hardware plugins such as the Game Doctor SF series. These allowed users to not only copy games but also to run homebrew developed games on the SNES hardware. Homebrew ROMs could be converted into the Game Doctor SF format and put onto a 3 1/2' floppy. Games as large as twelve megabits could be put on floppy disks formatted to 1.6 megabytes.
An alternative device was the Super Flash, by Tototek, which allowed for multiple games to be burned onto a flash memory chip of cartridge (allowing up to 48Mbits). This chip was the mask ROM for the Super Flash development cartridge; it was easy to use and had a user interface on the computer end; simply plug in the Super Flash cartridge and upload the games one wanted. This allowed users to make a SNES game and play it in an actual cartridge rather than a floppy disk.
TurboGrafx-16/PC Engine[edit]
The TurboGrafx-16/PC Engine has a small but dedicated homebrew scene. The first homebrew title released on CD was MindRec's Implode in 2002, a few years after the system's last official release (Dead Of The Brain I & II for the PC Engine in 1999). Two years later, MindRec released Meteor Blaster DX on CD-R. Official word was that it was unable to be pressed to CD proper due to the glass mastering software suddenly unable to handle the unorthodox style of CD layout that the system expects. Five years later, Aetherbyte Studios released Insanity, a Berzerk clone, on pressed CD, quelling the notion of unpressable CDs. Aetherbyte later went on to prototype and produce a new HuCard design called AbCARD that is 100% compatible with the console. Other homebrewers of note include Chris Covell (developer of Tongueman's Logic, released in 2007), Frozen Utopia (developer of Mysterious Song, released in 2012), and Cédric Bourse (aka Orion, developer of Ultimate Rally Club, released in 2011).
There is one dedicated C compiler for the console known as HuC. It has not been officially updated since 2005. The MagicKit assembler is generally considered[by whom?] the de facto assembler for the console, and comes included with HuC. Additional libraries for HuC/MagicKit include Squirrel, a sound engine developed by Aetherbyte Studios, and the SGX/ACD library, developed by Tomatheous, that gives the developer easy access to the SuperGrafx video hardware as well as the Arcade Card.
The cc65 C compiler is also noted[by whom?] to be compatible with the console, although there is no official development library support.
Fifth-generation consoles[edit]
Atari Jaguar[edit]
After the properties of Atari Corporation were bought out by Hasbro Interactive in 1998, Hasbro released the rights and patents to the Jaguar into public domain in 1999, declaring the console an open platform and opening the doors for homebrew development.[10][11][12] Thanks to this, a few developers and publishers such as AtariAge, B&C Computervisions, Piko Interactive, Songbird Productions, Telegames and Video61 continue to release both previously unfinished games from the Jaguar's past life cycle and several brand new titles to satisfy the system's cult following. These titles are not endorsed or licensed by Atari.
Homebrew games for the Atari Jaguar are released in either cartridge, CD or both formats. Titles released in the CD format are either glass mastered, or burned on regular CD-Rs however, since the add-on was released in very limited quantities, most of the homebrew developers prefer to publish their works either online on forums or in cartridge via independent publishers, with many of the cartridge releases stylized as a retail Jaguar title from the era. Since both systems do not have regional locking all of the titles are region free but some titles, such as Gorf Classic and the initial release of Black Out! do not work correctly on PAL systems. Some of the earliest CD releases were not encrypted, requiring either B&C's Jaguar CD Bypass Cartridge[13] or Reboot's Jagtopia (Freeboot) program burned into a CD in order to run unencrypted CD games,[14] but Curt Vendel of Atari Museum released the binaries and encryption keys for both the cartridge and CD format, making it possible to run games without the need of development hardware.[15] Most recently,[when?] the BIOS of the Jaguar CD was cracked and can be installed inside the system but with some soldering skills.[16]
Some of the titles listed have been released on other platforms, such as the Amiga, Atari ST, Dreamcast, Genesis, mobile devices, PC, PlayStation and Super Nintendo. The very first homebrew title programmed for the Jaguar dates from 1995, a version of Tetris called JSTetris developed using a hacked Alpine Dev. Kit, one of the pieces of development hardware used to program official Jaguar titles.[17]
Since emulation of the console is still limited, coding is conducted using a real Jaguar console through either the Skunkboard development cartridge, using a BJL modified Jaguar, or the official Alpine Development Kit. The commercial game BattleSphere Gold, also contains the JUGS (Jaguar Unmodified Game Server) aid to development.[18]
Homebrew games and demos for the system developed between 1995-2008 were done by small groups which released their titles in either downloadable or physical format, with the downloadable games needing an emulator or development device. There has been an increase in the number of homebrew games released for the Jaguar in recent years. There are also ST-to-Jaguar conversions, which involves porting titles from the Atari ST to the Jaguar, which a few of them includes some enhancements and improvements from its original computer version, also done by some members of the community.[19] While they can be downloaded for free, select titles were sold in August 3, 2016[20][21] and others, as of date, are being licensed and sold in festivals dedicated to the system such as E-JagFest, JagFest or online via AtariAge.[22]
PlayStation[edit]
Making games on the PlayStation is possible with any model of the system through the use of a modchip or the double 'Swap Trick'.Requirements consist of a PC (Personal Computer), SDK (Software Development Kit), and a 'Comms Link' device to upload and download files to and from the console.
Another way of starting Homebrew on the Playstation is 'UniROM', which is a Softmod which is a software which gets installed onto a cheat-device, which is connected via the parallel-port (on old consoles) and allows loading of custom code via burned CDs and the Serial-Port.
Homebrew was originally promoted by Sony with the Net Yaroze, which had a large scene for quite some time.However, the official Net Yaroze site was shut down in mid-2009, and Sony stopped supporting the system as well as the users who still owned the console.
Sega Saturn[edit]
The Sega Saturn homebrew scene is small but active. As with the PlayStation, all models are capable of homebrew. Modchips for the Saturn Model 1 have been scarce for some time, as it seems that no one has produced any new modchips in years. As such, the only two options left are to either perform the swap trick or extensively modify a Saturn Model 2 modchip.
Running homebrew on the Model 2 is as easy as bridging two points on the modchip, soldering a wire from the modchip to the Saturn power supply, and inserting it where the CD-rom ribbon cable inserts. The swap trick is more difficult to pull off on this Model due to the lack of an access light.
Now there is the 'PseudoSaturn' unlocking method. A program created by CyberWarrior2000 which installs in place of the original firmware of a 'Pro Action Replay' cart. It unlocks region, frequency and CD protection of most Saturn models. Either a modded Saturn or a swap trick is required to run the installer, which loads the code in the FlashROM of the cartridge. Afterwards, the cartridge unlocks everything and most software can be run, from backups to homebrews. There is also now a new engine for development called the Jo-Engine created by Johannes Fetz to allow easy development of 2D games[23]. This engine is currently able to compile 2D games without the Sega Graphic Libraries (SGL). Another engine by XL2, called the Z-Treme engine, led to the creation of a fully 3d Sonic The Hedgehog game called Sonic Z-Treme[24]. This engine is using Sega Basic Libraries (SBL) and Sega Graphic Libraries (SGL).
Virtual Boy[edit]
Planet Virtual Boy has promoted homebrew for years by the site, since the system has no region lock.[25] But it wasn't until the flash carts FlashBoy and FlashBoy+ were released that the homebrew scene began to grow.Despite the Virtual Boy's mere 8 months in production before being discontinued (August 1995 - March 1996), dedicated fans have been making a variety of homebrew games for years. Two previously unreleased games, Bound High and NikoChan Battle have been released.
Nintendo 64[edit]
The Nintendo 64 homebrew scene is small, but homebrew can still be played and developed through the use of a Doctor V64, (Acclaim used a Doctor V64 to help develop Turok,[26]) the Everdrive 64[27] or 64drive.[28]
NEC PC-FX[edit]
There is only one homebrew development kit known for the PC-FX, which is based on the GNU Compiler Collection version 2.95.1. The Mednafen author began work on a library for the compiler called pcfxlib but it was discontinued due to lack of interest until trap15 started development of a new library called liberis. The toolchain is designed for a Linux environment, although it can also be used with cygwin. To date, no homebrew titles for the PC-FX have been released, although Aetherbyte Studios and Eponasoft have both expressed interest in developing new software for the console.
Sixth-generation consoles[edit]
Nuon[edit]
The Nuon was a game chip built into several DVD players. VM Labs, which made the system, released an SDK just before it went bankrupt. Homebrew Nuon apps can only be played on Samsung DVD-N50x and RCA Nuon DVD players.
Dreamcast[edit]
Despite its short commercial lifespan of less than two years in North America, the Dreamcast benefits from an active homebrew scene even ten years after its discontinuation. Due to a flaw in the Dreamcast BIOS, which was intended for use with MIL-CD's, the console can run software from CD-R without the use of a modchip. Sega reacted by removing MIL-CD support from the BIOS of the later produced Dreamcast consoles manufactured from November 2000 onwards.
The console is especially notable for its commercial homebrew scene. One notable project was the Bleemcast! emulator, which was a series of bootdisks made to play PlayStation games on the system, featuring visual enhancements over the original console. Newer independent releases include Last Hope, released by RedSpotGames in 2007, and DUX,[29] both Shoot 'em up style games. These releases were written using the KallistiOS development system. A port of the freeware high-level development language Fenix and BennuGD is available for use in game development; many DIV Games Studio games have been ported and others were originally written for the system.
PlayStation 2[edit]
Early versions of the PlayStation 2 have a buffer overflow bug in the part of the BIOS that handles PS1 game compatibility; hackers found a way to turn this into a loophole called the PS2 Independence Exploit, allowing the use of homebrew software. Another option for homebrew development is the use of a modchip. Also, it is possible for developers to utilize a PS2 hard drive and HD Loader.
As of May 2008, there is a superior exploit called Free McBoot, which is applicable to all PS2s including Slimlines except for SCPH-9000x models with BIOS 2.30 and up, where the exploit was patched by Sony. Manufacturing of such homebrew-proof models started in the third quarter of 2008, which is denoted as date code 8C on the console, although some consoles of this line still have the old unpatched 2.20 BIOS.
Unlike the Independence Exploit, which requires a trigger disk, Free McBoot needs only a standard Memory Card, which allows it to be used on systems with broken optical drives. The installation is keyed to the Memory Card and will be usable on only the same version consoles that it was originally installed on, unless a Multi-Install is performed.
The drawback of this exploit is that it needs to be installed/compiled on each individual memory card. Simply copying the exploit is not possible; this means that an already modded or exploited system is required to install FMCB on a Memory Card.
After installing an exploit, unsigned executables (Executable and Linkable Format) may be launched from a Memory Card or a USB drive. Such programs include emulators, media players, hard drive management tools, and PC-based or NAS-based file shares. The exploit is also notable for allowing the user to copy PS1/PS2 save files from a Memory Card to a USB drive, a functionality normally only possible with tools such as a DexDrive.
Sony also released an official homebrew-development kit that allows PlayStation 2 to run Linux.
Nintendo GameCube[edit]
Homebrew development on the Nintendo GameCube tended to be difficult, since it uses a proprietary MiniDVD-based drive and media as opposed to the standard DVD drives of the PS2 and Xbox for piracy protection. Also, its connectivity is limited, as it does not feature a USB port or an HDD port like the PlayStation 2.
The barrier to burning Nintendo GameCube discs with a consumer DVD burner is the Burst Cutting Area, a 'barcode' in the innermost ring of the disc, an area inaccessible to most burners and writeable only by very expensive disc pressing machines. For a long time the only way to run homebrew software on Nintendo GameCube was through a patching-system exploit of Phantasy Star Online Episode I & II, requiring users to find the game and a Broadband Adapter. Both of these are difficult to find because a follow-up has been released (under the name Phantasy Star Online Episode I & II Plus) and thus the original PSO was rarely sold after then, and because the Broadband Adapter was not often carried in stores due to the Nintendo GameCube's very limited selection of online games.
Currently the most common method is to use an Action Replay in conjunction with an SD card adapter inserted into the memory card slot, allowing the user to run Homebrew from the SD card, or over Ethernet.[30] Another method involves using a modchip to allow the GameCube to run Homebrew from a MiniDVD-R via the disc drive. Another method uses a save game exploit which involves transferring modified game save files to a GameCube memory card that triggers arbitrary code execution when loaded by an official game, allowing custom software to be run from a memory card, SD card, or other media.[31] As the Nintendo GameCube's case does not fit a full-size DVD-R, third party replacement cases are available.
Free Wii Games Download
Homebrew software for the Nintendo GameCube mainly consists of emulators for other systems, as well as several popular Homebrew utilities. Swiss is an “all-in-one Homebrew utility”, including a file browser, and the ability to force software to use different video modes that aren’t officially supported, such as progressive scan or 16:9 widescreen.[32] The Game Boy Interface is a Homebrew software frontend for the Game Boy Player peripheral, and is often used for capturing high-quality footage from Game Boy, Game Boy Color, and Game Boy Advance games.[33]
Xbox[edit]
The Xbox console uses several measures, including cryptographically signed code to obfuscate firmware. The primary method of executing homebrew code required installing a mod chip which could be flashed with a modified Microsoft BIOS. This BIOS allowed the system to boot unsigned executables (XBEs) and control several hardware variables, such as region coding and video mode. With the leak of Microsoft's official development kit (XDK) homebrew coders were able to write replacement Xbox GUIs (known as dashboards), games and applications for the Xbox.
A softmod which uses a commercial game such as 007: Agent Under Fire, Mech Assault or Splinter Cell to load up homebrew software has been discovered. This method utilizes modified font bug and sound bug to cause the Xbox to cause a stack buffer overflow and load one of the homebrew dashboards. Once in this condition, the Xbox is able to execute homebrew games and applications.
Because the Xbox uses standard PC libraries, writing homebrew games is relatively easy, as the vast majority of libraries available for a PC programmer are available to an Xbox homebrew programmer.
One of the more common type of homebrew games for the Xbox are ports of PC games whose source has been publicly released or leaked. Many classic PC games have been released for Xbox, but most are created with the XDK which limits their availability. The only places to find these ports are through IRC or peer-to-peer browsers.
The Xbox system is also very adept at running emulators which have been ported from PC. The Xbox is able to emulate systems up to the previous generation, including the Nintendo 64 and the PlayStation. For this reason, many different emulators have been created for or ported to the Xbox.
Gameboy Advance[edit]
The popularity of homebrew development for the Game Boy Advance system since its release in 2001 is due to the availability of C compilers and ready-made, high-quality code libraries, and debugging features for Gameboy Advance emulators like the VisualBoyAdvance-M, the mgba, the No$gba GBA Emulator, John GBA and My Boy. Also contributing to the success is both the nostalgia for the system in general, the Pokémon Romhacking community,and the wide availability of Flash ROM cartridges and cartridge writers in online shops.
Seventh-generation consoles[edit]
PlayStation Portable (PSP)[edit]
Nintendo DS[edit]
Nintendo DS homebrew software is unofficial software written for the Nintendo DS by hobbyist programmers, versus software written by a game production company or corporation using the official development tools from Nintendo. Homebrew software is typically used on the DS via third-party rewritable game cartridges, SD cards, emulators, or rewritten game cards.
Xbox 360[edit]
Microsoft has released a version of its proprietary Software Development Kit (SDK) for free, to would-be homebrew programmers. This SDK, called XNA Game Studio, is a free version of the SDK available to professional development companies and college students. However, to create Xbox 360 games you must pay for a premium membership to the XNA Creators Club. Once the games are verified, the games written with XNA Studio can be made available for 80, 240, or 400 Microsoft Points to all Xbox 360 owners (through Xbox Live). This allows creators of homebrew content access to their target audience of Xbox 360 owners. This content is available under the Indie Games section of the New Xbox Experience.
On March 20, 2007, it was announced that a hack using the previously discovered hypervisor vulnerability in the Xbox 360 kernel versions 4532 and 4548 had been developed to allow users to run XeLL, a Linux bootloader. The initial hack was beyond the average user and required an Xbox serial cable to be installed and a flashed DVD Drive firmware. Felix Domke, the programmer behind XeLL, has since announced a live bootable Linux CD suitable for novice users, with the capabilities to be installed to the SATA hard drive of the Xbox 360. Despite the availability of such a distribution, the Xbox 360 still isn't considered a popular platform for homebrew development, given the dependence of the exploit on the DVD-ROM being able to load a burnt DVD |game, a modified version of the game King Kong, and two older kernel revisions of the console itself.
A group independent of Microsoft is working on the means to run homebrew code, as part of the Free60 project.
Note: The hypervisor vulnerability in the Xbox 360 kernel versions 4532 and 4548 was addressed by Microsoft with the release of the NXE system and dashboard update in 2008.[citation needed]
Homebrew was since re-enabled on any Xbox 360 with dash 2.0.7371.0 or lower via an exploit referred to as the jtag / jtag smc hack but was promptly patched again by Microsoft with the 2.0.8495.0 update.
Homebrew has now become available on most if not all Xbox 360 consoles due to the Reset Glitch Hack. So far it works on all current dashboards up to as of now the latest 17526 dashboard. Although it can run unsigned code some hardware is required to do the hack/exploit. Also soldering skills are a necessity when attempting to use this exploit.
PlayStation 3[edit]
The PlayStation 3 was designed to run other operating systems from day one. Very soon after launch, the first users managed to install Fedora Core 5 onto the PlayStation 3 via the 'Install Other OS' option in the PlayStation 3's XMB (Xross Media Bar), which also allows configuring the PlayStation 3 to boot into the other OS installed by default.
So far, several Linux flavors have been successfully installed to the PlayStation 3, such as Fedora Core 5, Fedora Core 6, Gentoo, Ubuntu and Yellow Dog Linux (YDL). The latter comes installed with the Cell SDK by default, allowing programmers a low cost entry into Cell programming. See also: Linux for PlayStation 3
Originally, graphics support was limited to framebuffer access only (no access to the PlayStation 3's graphics chip RSX), yet some access to the RSX graphics processor was achieved (but Sony blocked this with firmware release 2.10).
As of firmware release 3.21, consumers are no longer able to access the 'Other OS' due to Sony removing the facility[34] from the software in an update. Sony said this was in response to several 'security concerns'.
Homebrew developers do have access to the Cell microprocessor, including 6 of its 7 active Synergistic Processing Elements (SPEs). The Game OS resides under a hypervisor and prevents users from taking full control of the PlayStation 3's hardware. This is a security measure which helps Sony feel secure enough to allow users to install other operating systems on the PS3.
The Sixaxis controller has also been exposed to Linux and Windows,[35] but no driver seems to have been successfully created yet that exposes its accelerometer functionality, except for Motioninjoy. However other drivers have successfully used it as a controller for gaming etc.
In May 2008, a vulnerability was found in the PlayStation 3 allowing users to install a partial debug firmware on a regular console. However, the debug functionality is disabled, so neither homebrew applications nor backup games can be run yet.
Another exploit was found on August 14, 2008, allowing users to boot some backup games from the PlayStation 3's HDD, although the exact instructions on how to do this were not released at that time. However, a different person posted instructions 10 days later, which explained the exploit.[36]
On January 6, 2009 a hacking ring known as the 'Sh4d0ws' leaked the jig files needed to launch the PlayStation 3 into service mode. Although the PlayStation 3 can be triggered into service mode, it is not yet of any use because the files needed to make changes to the console have not been leaked.[37]
On August 31, 2010 PSGroove, an exploit for the PS3 through the USB port, was released and made open source. This exploit works on all of the PS3 models released up until then.[38] A guide for the creation of the PSGroove is available through several online sources.[39]
George Hotz, better known under his nickname 'geohot', has recently appeared on Attack of the Show because he released the PlayStation 3's encryption keys, therefore any homebrew or custom firmware can be signed. Once signed, homebrew can be natively run. It would be difficult for Sony to fix this because it would most likely require a voluntary recall and the most expensive parts would have to be replaced.[40] In 2011, Sony, with help from law firm Kilpatrick Stockton, sued Hotz and associates of the group fail0verflow for their jailbreaking activities. Charges included violating the DMCA, CFAA, Copyright law, and California's CCDAFA, and for Breach of Contract (related to the PlayStation NetworkUser Agreement), Tortious interference, Misappropriation, and Trespass.[41]
Wii[edit]
In advance of the Wii's release, WiiCade was the first site to host Adobe Flash homebrew games specifically designed for the Wii and its remote, which could be played without any exploits using the Wii's Opera web browser.[42] The Wii was hacked via a custom serial interface in December 2007.[43] The goal of most Wii exploits is to install the Homebrew Channel, a custom channel that lets users run homebrew software on the console. The Homebrew Channel's first full release was in December 2008.[44] Though Nintendo successfully patched various older exploits to install the Homebrew Channel, many exploits to run the channel on current firmware exist. This channel can be installed using exploits in games such as Super Smash Bros. Brawl, an exploit in the Internet Channel,[45] or it can be installed via an exploit in the Wii's messaging system.[46] Note that only exploits that use disc games are compatible with installing the Homebrew Channel on the vWii (virtual Wii) mode on a Wii U, with the exception of wuphax, an exploit that installs the channel via Wii U specific system permission exploits. The Wii Opera software development kit let developers make their own games in JavaScript.[47] The console's controller was also a popular target for modification.[48]on Aug 9, 2010 Team Twiizers released an exploit called LetterBomb which uses a malformed letter (Buffer overflow) to load the boot.elf file in memory then installs the homebrew channel to run unsigned code. This exploit still works as of System menu 4.3
Eighth-generation consoles[edit]
Nintendo 3DS[edit]
The first public homebrew exploit for the Nintendo 3DS, ninjhax, allowed the user to scan a QR Code to exploit the game Cubic Ninja. Other ways to run the Homebrew Launcher have been discovered since then, including freakyhax, an exploit in the Deluxe edition of Freakyforms: Your Creations, Alive!,[49] Doodlebomb, an exploit in the 1.1.1 and older versions of Swapdoodle,[50] and smashbroshax, a New 3DS exclusive exploit for the 3DS version of Super Smash Bros. for Nintendo 3DS and Wii U.[51]
The majority of system updates that have 'Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience' in their changelog are simply to patch Homebrew Launcher (userland) exploits that require a specific version of a game or application are often patched in these updates by adding those exploited application versions to the 'IsTitleAllowed' block list, which prevents outdated applications on the list from launching, forcing users to update those applications to the latest version to launch the application.[52] For example, notehax only works on outdated versions of Flipnote Studio 3D. In the 11.6.0-39 system update, all regions of Flipnote Studio version <=1.0.1 in USA, <=1.2.0 in EUR, and <=1.3.1 in JPN were blocked from launching the application, patching the exploit on current firmware.[53][54]
Unsigned software can be launched from the SD card without having to install custom firmware on the device by using an exploit to run the Homebrew Launcher. The Homebrew Launcher itself can be launched on system versions 9.0-11.10 on any 3DS system. However, without installing custom firmware, the user will need to run the exploit each time they want to access the Homebrew Launcher.
To directly install custom software onto the 3DS home menu, a custom firmware is needed. There are several custom firmware releases available, the most popular being Luma3DS. Requirements to install custom firmware involve using various exploits to run a bootrom exploit called boot9strap, which executes custom code before bootrom lockout. As of May 2019, the latest exploit uses an oversight in the encryption key for DSiWare software, as it can be partially determined from the system’s Friend Code, making it possible to brute force the remainder of the encryption key. A detailed guide with instructions for various different exploits for the 3DS can be found at 3DS.guide.
PlayStation Vita[edit]
In 2016, an exploit for the PlayStation Vita was released named HENkaku[55]. This exploit used a bug found on the 3.60 system firmware, and it allowed users to run unsigned software. It was installed by visiting a website and clicking on the install button on the PlayStation Vita web browser. This had to be done every time you turned the system on. In the 3.61 system update, Sony patched the bug to make it impossible to run unsigned code on the vita However, in 2018, computer science student TheFloW (Andy Nguyen) found a kernel bug in firmware versions 3.65, 3.67, and 3.68 that allowed unsigned code to be run. Eventually, he developed an exploit called h-encore which allowed you to install the HENkaku hack on later PS Vita versions. The kernel bug was patched in firmware version 3.69 but the userland bug still works
On January 13, 2019 Andy released a downgrader tool that can downgrade a vita to its factory firmware [56].
Wii U[edit]
The Wii U currently has homebrew execution in both the PowerPC kernel and the ARM9 kernel (nicknamed IOSU by the community). The most common way to execute code on the Wii U for 5.5.1 and below is through vulnerabilities in the Wii U's built in web browser. There are many different userland and PowerPC kernel exploits in the Wii U internet browser. The earliest userland exploits used C code (on versions 2.0.0-5.3.2) and libstagefright bugs (on versions 5.4.0-5.5.1) to load custom code in the browser, with memory and permission limitations.[57][58] The first kernel exploit found in the browser, called osdriver, only works on system versions 5.3.2 and lower, but this is no longer used as the 5.5.1 and lower exploit is more reliable. Currently, two different browser kernel exploits are used in the community. The first exploit found works on 5.5.1 and below and is very reliable.[59] The other kernel exploit works on 5.5.2 and below, but due to its unreliability, it is only used on 5.5.2 to install Haxchi. Haxchi exploits the fact that DS virtual console game data is only checked when the game is installed. When installed to a DS virtual console game, Haxchi launches homebrew directly (such as the Wii U Homebrew Launcher) using an exploit installed in the game's file location. Many homebrew applications that run via the homebrew launcher have been collected and hosted on wiiubru.com, which has a layout similar to that of the Wii U's own menu. These hosted applications can be downloaded directly on the Wii U using the HB App Store app in the repository. Some of these applications utilize an IOSU exploit that was released by the WiiUbru team, which allows full access to any Wii U console.[60] This IOSU exploit is often used to launch a console into a patched mode called CFW (custom firmware) sysNAND. In this patched mode, the system is able to launch any title, including unofficial titles and titles without valid signatures and Wii virtual console games or injections that are shortcuts to vWii (Wii Mode) games or homebrew applications. All of the current CFWs allow editing of files stored on the Wii U via an internet connection and an FTP application as well.
The Wii U's built-in Wii emulator (often nicknamed vWii or Wii Mode) is capable of running Wii homebrew, such as the Homebrew Channel.[61] However, vWii is much more fragile than a classic Wii console and has a higher chance of being bricked if dangerous software is used. Also, due to changes in the Wii operating system only found in vWii mode, previous exploits that utilized the HOME menu itself to load the HackMii Installer, such as Letterbomb, do not work on vWii. However, exploits that launch the HackMii Installer via a game still work on vWii. The only way to hack vWii without one of the exploit games is using an application called wuphax. Wuphax uses the public Wii U IOSU exploit to temporarily inject the HackMii installer into the Mii Channel so that the Homebrew Channel can be installed without an exploit game.[62]
Nintendo Switch[edit]
The Nintendo Switch got its first exploit with PegaSwitch on March 14, 2017; just 11 days after the console's release. It was developed by a team called ReSwitched, and it can be run through the browser included when connecting to a Wi-Fi network with a login page. Luca Todesco used the same exploit to jailbreak iOS 9 devices in 2016. It did not allow true homebrew to run on the system at the time, but it let developers look for other security bugs in the system. On October 1, 2017, ReSwitched announced many new exploits and tools allowing developers to start working on homebrew programs for the system even before they could be launched.[63] At the 34c3 event, hackers Plutoo, Derrek, and Naehrwert announced a kernel exploit for the system (which they said would not be released) and said that a homebrew launcher was coming soon.[64] On January 7, 2018, fail0verflow posted a video to Twitter showing a simple side-scrolling text program before booting the system, which shows that there is a way to run code before boot, opening up possibilities for new programs focused on development.[65] A homebrew launcher application has been released as well,[66] and a custom firmware called Atmosphere, has also been released.[67] Access to a Japanese copy of Puyo Puyo Tetris is initially required to install a Fake News exploit to launch the CFW on 1.0.0. For later system versions, the ability to install depends on the age of the console, as new consoles first appearing in June 2018 and shipping with system version 4.1.0 have their bootroms patched against the TrustZone (full control) exploit that allows CFW to be installed. As long as the system does not have the patches (which can only be installed at the factory during console assembly), the exploit can be used to install CFW.[68]
On March 29, 2018, SciresM, a respected developer in the homebrew community, announced that custom firmware called 'Atmosphere' would be released for all available firmware versions at the time.[69] Firmware above 1.0.0 will be hackable via a cold boot exploit known as Fusée Gelée developed by the Reswitched team. This exploit takes advantage of a bug in the boot ROM on the Tegra X1 chip used by the Nintendo Switch. The exploit was also independently discovered by Fail0verflow under the name ShofEL2. Firmware version 1.0.0 will be hackable via a Trustzone exploit known as Jamais Vu. Atmosphere released its first public build in October 2018, which supports all system versions.
Xbox One[edit]
The Xbox One has a Dev Mode which, though intended to be used for retail game development, can be used to run unsigned homebrew software.[70] It can be enabled on any retail Xbox One console. Dev Mode disables retail games and software while enabled. Homebrew software can be developed as Universal Windows Platform applications, allowing many programs designed to run on desktop editions of Windows 10 to run on the console.
See also[edit]
References[edit]
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- ^'Odball for Magnavox Odyssey Official Page'. Revrob.com. 2010-08-04. Retrieved 2012-04-03.
- ^'Dodgeball – Magnavox Osyssey'. Atari2600Land.com. 2012-07-17. Retrieved 2012-07-17.
- ^'Sean Riddle's Home Page – Channel F info'. Seanriddle.com. 2004-06-16. Retrieved 2012-04-03.
- ^Williamson, D. Scott. 'Atari 2600 Star Castle'. archive.org.
- ^'PowerPak – RetroZone'. Retrousb.com. Retrieved 2012-04-03.
- ^'This Guy Is Making an All-New Sega Genesis Game the 90s Way'. Motherboard. 14 November 2016.
- ^NGDevTeam.com
- ^Razoola (23 January 2015). 'Neo Geo Dev: Two Player Skeleton game driver'. Retrieved 11 February 2018 – via YouTube.
- ^'The Atari Jaguar 64-Bit Multimedia Entertainment System'. Atari Explorer. Retrieved 2018-04-07.
- ^'Hasbro Releases Jaguar Publishing Rights'. Hasbro Interactive. Retrieved 2018-04-07.
Beverly, MA (May 14, 1999) – Leading entertainment software publisher, Hasbro Interactive announced today it has released all rights that it may have to the vintage Atari hardware platform, the Jaguar.
- ^Goss, Patrick. 'Redundant gadgets (Atari Jaguar entry)'. Archived from the original on October 11, 2007. Retrieved 2018-04-07.
- ^'B & C Computervisions myatari.com atarijag.txt'. B&C Computervisions. Retrieved 2018-04-07.
- ^'Reboot - Releases'. Reboot. Retrieved 2018-04-07.
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- ^'History on what's new on the Jaguar Server Home Page?'. Jaguar Server Homepage. Retrieved 2018-04-07.
- ^'THE SEMIOFFICIAL BATTLESPHERE FAQ'. Official BattleSphere Home Page. Retrieved 2018-04-07.
- ^Charnock, Tom (April 17, 2015). 'Fantasy World Dizzy, Rick Dangerous & Other Atari ST Classics Ported To Atari Jaguar'. retrocollect.com. Retrieved 2018-11-23.
- ^Yarusso, Albert. 'Jaguar Ports on Cart Available Here!'. AtariAge. Archived from the original on 28 November 2016. Retrieved 2018-04-07.
- ^Gaztee (February 1, 2017). 'ST Port Boxsets Pre-Order Now OPEN'. AtariAge. Retrieved 2018-11-23.
- ^CyranoJ (December 11, 2015). 'Atari ST Games Ported to the Jaguar'. AtariAge. Retrieved 2018-11-23.
- ^'Jo Sega Saturn Engine, Sega Saturn SDK for homebrews'. jo-engine.org. Retrieved 2017-10-18.
- ^XL2 (2018-08-30), (Sega Saturn homebrew) Sonic Z-Treme 2018-08-30, retrieved 2018-08-30
- ^KR155E. 'Planet Virtual Boy'. www.planetvb.com. Retrieved 11 February 2018.
- ^'Archived copy'. Archived from the original on 2013-03-28. Retrieved 2012-08-24.CS1 maint: Archived copy as title (link)
- ^EverDrive 64Archived 2013-01-05 at the Wayback Machine
- ^'64drive by Retroactive'.
- ^Agnello, Anthony John (November 19, 2013). 'Back from the dead: 9 modern games for obsolete consoles'. The A.V. Club. Retrieved December 12, 2013.
- ^'SD Media Launcher/SD Gecko and Homebrew Set Up Guide & FAQ For Unmodded Gamecubes'.
- ^'Booting Homebrew'.
- ^emukidid (2019-05-27), Swiss: The swiss army knife of GameCube homebrew. Contribute to emukidid/swiss-gc development by creating an account on GitHub, retrieved 2019-05-27
- ^'Game Boy Interface - GC-Forever Wiki'. www.gc-forever.com. Retrieved 2019-05-27.
- ^'Sony blocks OtherOS in firmware 3.21'. Retrieved 2012-04-14.
- ^'Sixaxis driver for Windows XP'. Archived from the original on 2007-09-01.
- ^'How to run a PS3 game backup'.
- ^'PlayStation 3 Service Mode JIG Set-Up Files Leaked!'.
- ^'Open Source PS JailBreak Clone 'PSGroove' Available Now! | PS3-Hacks :: Hack your PlayStation 3'. PS3-Hacks. Retrieved 2012-04-03.
- ^'Web hosting, domain name registration and web services by 1&1 Internet'. Howtohackps3.com. Retrieved 2012-04-03.
- ^'Geohotz Page'.
- ^Sony follows up, officially sues Geohot and fail0verflow over PS3 jailbreak. Nilay Patel, Engadget (2011-01-12). Retrieved on 2011-02-16.
- ^'For your enjoyment: WiiCade'.
- ^Wilson, Mark. 'Nintendo Wii Hacked, The Video'.
- ^'Wii Homebrew Channel turns 1.0'.
- ^'New free homebrew entry point. FlashHax'. GBAtemp.net - The Independent Video Game Community. Retrieved 2018-06-14.
- ^'LetterBomb'. please.hackmii.com. Retrieved 2017-06-30.
- ^'Revolutionary: Web Wii Wares'.
- ^Brophy-Warren, Jamin (29 April 2007). 'Magic Wand: How Hackers Make Use Of Their Wii-motes' – via Wall Street Journal.
- ^'Freakyhax Website'.
- ^'Doodlebomb'.
- ^'yellows8/3ds_smashbroshax'.
- ^'IsTitleAllowed Documentation'.
- ^'11.6.0-39 Documentation'.
- ^'Notehax'.
- ^'HENkaku'. henkaku.xyz. Retrieved 2018-10-16.
- ^'Modoru'. GitHub. Retrieved 2019-02-13.
- ^'Build system and examples for running C code on the Wii U'. 4 March 2015. Retrieved 20 February 2015.
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- ^'Wiiubru on GBATemp'. 22 October 2016. Retrieved 17 November 2016.
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- ^'Official - wuphax v1.1 - Hacking vWii from WiiU Mode'. Retrieved 11 February 2018.
- ^'octrelease'. 1 October 2017. Retrieved 4 February 2018.
- ^'Nintendo Switch Kernel exploit 34c3 presentation: 'Nvidia Backdoored themselves''. 29 December 2017. Retrieved 4 February 2018.
- ^'We made a nice scroller for Switch :)'. 7 January 2018. Retrieved 4 February 2018.
- ^https://switchbrew.github.io/nx-hbl/
- ^https://twitter.com/SciresM/status/969790718951608321
- ^https://reinx.guide/firsttime
- ^'An update on timelines • r/SwitchHacks'. reddit. Retrieved 2018-03-29.
- ^'Developer Mode Activation App FAQ'. support.xbox.com. Retrieved 2018-07-04.
External links[edit]
The Nintendo Wii was introduced in 2006 and, since then, over 100 million units have shipped. So, the Wii is almost ten years old, plentiful, and with a few simple hacks, you can conceivably extend its life a few more years.
The Wii is already a pretty versatile gaming console. Out of the box you could play hundreds of virtual console games, which are exact replicas of older titles for systems like NES, Sega Genesis, Commodore 64, and more.
Additionally, users could buy and download unique WiiWare titles, meaning that buying new games didn’t always entail sloughing off to Walmart or GameStop.
RELATED:How to Hack Your Wii for Homebrew Games and DVD Playback
The nice thing about the Wii, however, is that it not only has a lot of great games behind it, but with a few easy modifications, it can be turned into a simple DVD player. This is great if you want to hand the Wii down to your kids and give them a child-friendly gaming platform, but also let them watch movies as well.
(Re)introducing the Homebrew Channel
The Homebrew Channel (HBC) remains one the best and well-known console hacks in recent memory. It’s without a doubt a must-have feature. If you have an old “unBrewed” Wii then there’s no time like the present to change that. After all, the warranty on your Wii is long expired, and you’re probably not doing anything with it anyway.
Of course, the standard warnings and disclaimers apply: any changes or modifications you perform on your Wii are completely up to you and your sole responsibility. It’s really hard to brick a Wii this way, but it could happen.
So what is the Homebrew Channel? It’s simply what it sounds like, a channel, much like the Netflix or Nintendo eShop. Channels are nothing more really than Nintendo’s version of apps. So when you open a channel, all it’s going to do is give you extended functionality above and beyond just playing games. For example, the Netflix channel on the Wii is nothing more than a glorified Netflix app, and so on.
To that end, we might think of the Homebrew Channel as an app launcher channel, which means you can copy special apps and games to your SD card and launch them through the HBC.
In the past, Nintendo has issued system updates intended to improve performance but also remove “unauthorized channels or firmware [that] may impair game play or the Wii console.” The focus of this article will to show you how to install HBC and HackMii soft mods on the latest and presumably last Wii system update (4.3), with a simple exploit called LetterBomb.
Free Wii Shop Channel Games Homebrew
We’ve written previously about how to hack your Wii using a Super Smash Brothers Brawl exploit called SmashStack. That exploit requires the Super Smash Brothers Brawl game, which isn’t necessarily hard to get or expensive to purchase, but the method we’ll be showing you has far fewer hoops to jump through.
There are also a number of other methods however, LetterBomb works without a game and only on System Menu 4.3. If you’re interested in learning more about each individual exploit, you can read about them on WilBrew.org.
Using the LetterBomb Exploit to Install HBC
To check your system version, open the Wii System Settings by clicking the round Wii button in the lower-left corner of the System Menu.
Look in the upper-right corner and you’ll see your version number. If it’s any version less than 4.3, then you can either try another exploit or update your Wii now. Just make sure you update your Wii fully to the latest 4.3 update because after you run the exploit, you can’t update your Wii anymore (not that we expect Nintendo to issue anymore patches) because it will break any modifications you apply.
You see the version of our system is 4.3U (U=United States, E=Europe, J=Japan, K=Korea), so we’re good to go.
Wait, don’t back out of the system settings yet, we need one more thing. Click right to Wii System Settings 2, then click “Internet -> Console Information” and copy the MAC address. You will need this to perform the actual hack.
Now, you can back out to the System Menu. The next step has to happen on a PC, so we’ll step away from the Wii to do that.
Executing the Letterbomb Wii Hack
The hack we’re using is called Letterbomb, and while it sounds scary and unpleasant, once you see how it works you’ll understand why.
To perform this hack, you need an SD card formatted to FAT16 or FAT32. The size of the SD card isn’t crucial, we found an old 256MB card laying around that is pretty useless as a storage option nowadays, but perfect for this purpose.
Next, you want to visit the Letterbomb website. You’ll need the MAC address from your Wii now. In the following screenshot, we indicate our system menu version (4.3U), input our MAC, and we’ll go ahead and bundle the HackMii installer as well.
Next, you enter the CAPTCHA and click “cut the red wire” to download the Letterbomb zip file.
Take that newly downloaded zip file and extract its contents to your empty SD card.
Next, remove the SD card from your PC and insert it into your Wii. Click on the Mail icon in the lower-right corner and go back one or two days.
You will know you’ve found the right bit of mail when you see a red envelope with a bomb on it. Now’s your chance to bail. If you don’t want to proceed, you’ve made no changes to your Wii.
Otherwise, click on the letter bomb and it will execute the code needed to prepare your Wii to install HBC and HackMii.
You will know everything is a success when you see the following screen warning you to never pay for any of this software, which is provided free of charge to everyone.
Once the “press 1 to continue” text appears, it’s time to install the Homebrew Channel and BootMii.
Installing the Homebrew Channel and BootMii
The HackMii installer is currently at version 1.2. It allows you to do two things, install the all-important HBC and optionally, BootMii. We recommend both.
Click “continue” when you’re ready to proceed.
The next screen is the main menu. Click “install the Homebrew Channel” to begin.
Confirm your intentions by clicking “Yes, continue” or click “no, take me back” if you change your mind.
If you continue, the HBC will install. It won’t take long and once finished, you will see “SUCCESS” in green. Click “Continue” to return to the main menu.
Notice now there’s a new option to “uninstall the Homebrew Channel,” in case you want to undo your changes. The next thing we’ll do is install BootMii, so click “BootMii…” to continue.
BootMii must be installed as IOS (not to be confused with Apple’s mobile operating system iOS), which just means you’re going to have to use HBC to launch it. They’re kind of complicated but here’s more information on what exactly IOSes are, just in case you’re curious.
BootMii requires an SD card to install. You can either use the one already in the Wii, with which you executed the Letterbomb exploit, or you can use another. If your new SD card isn’t formatted properly, you can insert it and click “prepare a SD card” on the BootMii menu screen.
Otherwise, click “yes, continue” as seen in the following screenshot.
The installer will now write all the necessary runtime files to your SD card. Next, it’s time to actually install BootMii onto your Wii, once more click “yes, continue.”
Once finished, you’ll again be treated to a green “SUCCESS” and you can click “Continue.”
Back on the main menu, you can exit from the HackMii installer and return to the main Wii System Menu.
Enjoying the Fruits of Your Labor
Welcome back to the System Menu. Notice anything different? You’ve got a new addition, the Homebrew Channel!
By default, your installation of the Homebrew Channel won’t have any apps or games on it. You have to add those to your SD card’s Apps folder (you’ll need to do this on your PC). There’s no need to search around for apps, you can find a comprehensive list of them here.
Let us not forget BootMill, which can be booted from a submenu in the HBC. Tap the Home button on the Wiimote to access it.
The BootMii menu can be navigated by using a GameCube controller, or barring that, you can use the Power button on the console to step through the options and the Reset button to select.
BootMii is going to be an essential tool if you plan on doing any further hacking. The fourth option, with the gears, is intended to allow you to backup and restore your NAND, which is your system memory.
We highly recommend you read our article on how to safeguard your Wii against bricking, as well as how to unleash hidden features and options using the Priiloader app.
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Beyond this, what you do is up to you and your level of adventurousness even though we’d say you’ve already been pretty adventurous so far. You can even set up your Wii with a hard drive and play games off of that so you never have to insert another game disc again.
Let’s hear from you now. Have your own reasons for repurposing your old Wii console for extended duty? We encourage you to give us your feedback in our discussion forum.
Connecting an external hard drive to your Wii to back up and play your games is a simple way to keep expensive discs out of harms way, decrease game load times, and organize your collection with swanky cover art. Here's how it works.
Last year we shared two guides with you that other people had written—the original and a revision—on how to back up and play your Wii games from an external hard drive. Unfortunately, like many things on the internet, the guides faded into the digital night (read: they were taken down). Setting up your Wii with an external hard drive is a wildly popular topic, however, and since the old guides went offline, we've received daily emails on the topic. In response to the demand, here's our own complete guide to setting up your Wii to play games from a USB hard drive.
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Back Up and Play Your Wii Games From an External Hard Drive
A disc that never leaves the case can never be scratched. Save your Wii games to an external hard…
Read more ReadWhen laid out screen-by-screen this guide is quite lengthy, but the process itself only takes about 10 minutes start to finish—if you're not stopping to take lots of screenshots and write a tutorial along the way! This guide will show you how to activate an exploit on your Wii to allow more advanced Homebrew software to run, how to set up and format an external USB hard drive to play nice with your Wii, and how to manage the process of backing up your games and displaying them in cover-flow inspired style. When you're done, your games will load fast, be immune from scratches and mishandling, and be displayed in a way that will make your friends envious.
Before you delve into the project, why don't we take a peek at this video demonstration of the interface to help you decide if it's worth it—it's so worth it, but who's going to say no to a video tour?
The gang flees, except for Sheena, while Dixit and Khan give chase. Kabir then viciously beats up Ali for his betrayal, but Ali is saved by the timely arrival of Dixit at the scene. They kill all the other gang members except for Kabir, who tries to escape on his bike. He is cornered by Dixit and Khan with nowhere to go. Kabir decides to take his own life rather than let Dixit arrest him, and he rides his bike over the edge of a cliff into the water. Dhoom 2 full movie download hd 1080p.
Ready to call in sick and spend the day setting up your Wii? No? Watch the video again.
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Precautions and the Necessary Hardware:
Before we get started, let's review some necessary cautions and the tools we'll need. Anytime you mess around with a piece of closed hardware like a Wii and start monkeying with the guts, you risk bricking your toy. Have we ever bricked a Wii? No, despite modding Wiis and all sorts of consumer electronics, we've never bricked anything. Is it possible to brick your Wii? Yes, the risk is always there and you should proceed with appropriate caution and respect for the process. Every step and every tool used in this entire guide can easily be looked up on Google if you want to read more about it.
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Precautions provided, let's take a look at the tools you'll need:
- An SD card (this is a perfect job for an old 512MB or 1GB SD card)
- An external USB hard drive (Wii games take up around 2GB on average, so select a drive according to your collection)
- A Wii with the Homebrew channel installed (We're not going to recap how to install the Homebrew channel in this tutorial, so check out our step-by-step guide to installing Homebrew on the Wii without Twilight Princess if you need to Homebrew your Wii.)
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Hack Your Wii for Homebrew without Twilight Princess
Bummed because you've got a new Wii and the Twilight Princess hack won't work on it? Have …
Read more ReadGetting Started by Softening up Your Wii's Defenses:
If you have an older Wii with an out-of-date menu system (3.2 or lower), you can skip this section about the Trucha Bug since your system still has it. (If you're not sure what version you have, click on the Options button in the lower left corner of your Wii's main menu and then on the Wii Settings icon on the right hand side of the screen; the version number is displayed in the top-right corner of this screen.) If you have a newer menu system, you'll need to read this section.
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The Trucha Bug is just a code vulnerability that existed on early versions of the Wii operating system (referred to in Wii-hacking documentation as IOS). As of the 4.0 Wii menu update, the Trucha Bug was eradicated; luckily for our hacking purposes, you can easily reintroduce it in order to exploit it.
Download DOP-Mii v12 and extract the zip file onto your SD card keeping the folder structure intact. Pop the SD card back in your Wii and launch the Homebrew channel.
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Run DOP-Mii and select Install I0S36 (v3351) w/FakeSign
from the menu:
The next series of screens look similar to the above screenshot. On those screens you will apply—press A to say yes to—the ES_Identity patch, the NAND Permissions patch, and then you will download the patches through your Wii's internet connection like so:
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After the screen above, DOP-Mii will ask you if you want to restore IOS15 to v523. Again, click A to confirm that you would. DOP-Mii will complete the modification and kick you back to the Homebrew channel. Note: In some instances this tweak can invert the Homebrew screen, a strange quirk. You can fix it easily by reloading the Homebrew installer.
The next step is to introduce a new IOS to your system. Download the cIOS installer here. Extract the zip file, again keeping the folder structure intact, to the /Apps/
folder on your Wii SD card. Pop the SD card back in the Wii and launch the Homebrew Channel:
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Launch the cIOS installer. On the initial screen, use the right and left Wiimote directional pad to switch the ISO number to ISO36. Press A to confirm:
On the next screen, use the keypad to select Network Installation
. Press A to confirm. The cIOS Installer will churn away for a minute or so and then confirm a successful installation. Press any button to reboot the Wii.
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Prepare Your External Hard Drive and Install the Boot Loader
At this point your Wii is ready for all the fun Homebrew antics you can throw at it—Homebrew by itself is really awesome, but Homebrew with a custom IOS under it is even better. At this point we're going to explain how to prepare your external hard drive to work with your Wii, so grab that external drive, plug it into your computer, and let's get cracking.
We need to go grab copies of the USB loader and WBFS manager we'll be using. For this tutorial (and on our personal Wii consoles) we're using USB Loader GX—a great USB loader packed with features and eye candy. We'll also be using WBFS Manager. WBFS Manager is Windows-only, but don't be discouraged if you're running Mac OS X or Linux. Visit this list of WBFS managers to pick out a WBFS manager for your operating system.
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WBFS stands for Wii Backup File System. It's possible to use some of the more advanced loaders with NTFS formatted disks, but it's dicey and not worth the headache. Stick with the Wii's native file system for maximum stability. You'll want to plug your USB drive into your computer and fire up your WBFS tool of choice at this point—for the tutorial we're using WBFS Manager. Select your USB drive from the pull down menu and click the format button. Just like using the regular format tool, this is serious business. Make sure you pick the right drive.
Although WBFS Manager is packed with features, we don't need it right now for anything but formatting. You can revisit it later to back up your backup drive and other nifty tricks, but for now you can shut it down and unplug your USB drive from the computer and plug it into the bottom USB port—the one closest to edge of the Wii and the little rubber foot (the other port is reserved for games that require USB accessories like Rock Band).
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Head back to your computer and point your browser to the download section of the USB Loader GX site. If you're on a Windows machine, scroll down to the bottom of the file list and grab a copy of USBLoaderGX_1.0_Installer.exe—it's a simple application that will update and install the USB Loader GX files on your Wii SD card for you.
If you are grabbing them manually, go to the top of the list and grab the most current .DOL and .WAD files.—as of this writing that would be r929.dol
and r929.wad
. Place the .DOL file on your SD card at /apps/usbloader_gx/
and rename it to boot.dol
and put the .WAD file in /wads/
. While you're at it, download the USB Loader GX Forwarder here and put it in /wads/
also. You'll need it later for the extra credit portion of the tutorial. Put the SD card in your Wii and boot back into the Homebrew Channel.
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Launch USB Loader GX:
Looks lonely in there. Pop in a game and click 'Install'. Depending on the game it can take anywhere from a minute to several to rip a game. Wii Sports, for example, is only 0.31GB in size, whereas Super Smash Bros. Brawl is 6.93GB. The average Wii game is around 2GB or so—though you'll be surprised to see how many games are really tiny. After you've ripped one, you might as well work your way through the stack in front of you. Soon your loader screen will look like this:
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It's not lonely anymore but it sure is boring looking. Press 1 on your Wiimote. This menu will pop up:
Cover downloads? Yes ma'am! The covers will download automatically—they're stored on your SD card, if you're curious. After you've downloaded the covers, your default interface should look like this:
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Clicking along the bar at the top of the screen gives you new layouts like the one at the top of this article and this one:
Not only is USB Loader GX a beautiful loader to look at, it has tons of features under the hood. You can favorite games to make a 'Best Of' list or sort them by number of plays so your most frequently played games rise to the top. You can even set a parental lock so that children playing games on your Wii can't load the Mature rated titles—do you really want to explain why your nephew is playing No More Heroes instead of Super Paper Mario?
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Extra Credit: Put Your Loader on the Front Page
So far things are looking pretty good. You're rocking Homebrew, you've got a USB hard drive with all your games hooked up to your Wii, and it's all controlled by a beautiful cover-style loader. What could be better? Not having to launch the Homebrew Channel and then launch the loader, just to get to your games. Let's put the loader front and center.
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We're going to need a few more tools, so grab that SD card. We need a WAD manager, essentially a file manager for the Wii that handles installation bundles. You can't go wrong downloading Waninkoko's Wad Manager; you'll find a copy here. Extract the zip file to /apps/wad manager/
and remember to rename the .DOL file to boot.dol
. Throw it back into your Wii and boot into the Homebrew Channel. Run the Wad Manager. You should see a screen that looks like this:
Select IOS249 as the IOS version—it should already be selected. On the next screen select 'Wii SD Slot' as the source device. The next screen should look like this:
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Select the USB Loader GX-UNEO_Forwarder.wad
, click A to install it. After the installation is complete, hit the home button on your Wiimote to boot back into the Wii. Exit the Homebrew Channel and on the main screen you should be greeted by the addition of the USB Loader_GX icon:
From now on, whenever you boot up your Wii you'll be one click away from your awesome collection in all its cover-flow glory.
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Before we break from the tutorial, we have some links to share with you. The following sites have astounding amounts of information about the Wii, modding the Wii, and the inner workings of the Wii. If you can't find the answer to your Wii-related questions among them, you probably won't find it anywhere.
Have a favorite Wii-related resource? A great piece of Homebrew software to share? Whatever Wii tips or tricks you have up your sleeve, we want to hear about them in the comments.
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Copying Wii games to an SD card frees space on your computer hard drive and allows you to play the Wii games from your Wii on a backup loader that can use the SD card. You can prepare the SD card and copy the Wii game in a short amount of time.
Step 1
Insert an SD card in your computer and go to 'My Computer.' Right-click on the SD card and choose 'Format.' Choose 'Format as FAT32.' Your Nintendo Wii can now read your SD card with your Wii ISO on it from your preferred Wii SD backup loader if you would like to load the Wii ISO on your Wii to play.
Step 2
Go to the directory where you have your Wii game saved. Right-click on the Wii game and select 'Copy.'
Step 3
Go to 'My Computer' and click on your SD card to open.
Create a folder named 'Games.' Inside the Games folder, right-click and choose 'Paste' to copy the Wii game to your SD card.
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- sd - karte front image by Otmar Smit from Fotolia.com